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Computer Graphics
Preliminaries
Core Computer Graphics Concepts
Software
Labs
Lab 1: Drawing Basic Shapes in WebGL
Lab 2: Textures
Lab 3: Vectors and Matrices
Lab 4: Transformations
Lab 5: 3D Worlds
Lab 6: Moving the Camera
Lab 7: Lighting
Lab 8: More Lights
Lab 9: Normal Mapping
Lab 10: Quaternions
Appendices
Appendix A: Complex Numbers and Quaternions
Repository
Open issue
.md
.pdf
Software
Software
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